![]() ![]() The reason for choosing tag arcade is that you get to choose two characters, and the two that you choose both count as completing the arcade ladder with. Next up is to start on Tag Arcade Ladder. If not, these can be found in the miscellaneous section. With the recently released Cyber Shadow, publisher Yacht Club Games (the studio behind the brilliant Shovel Knight) prove that they’re the masters of revitalizing those brutally difficult NES games that defined an era and haunt gamers to this day.You may also unlock a few other achievements during story mode. The absurd difficulty of the average NES game can be attributed to a variety of factors, but the fact remains that there’s a reason the term “NES Hard” exists in the gaming lexicon. The hardest NES games weren’t just difficult: they were nightmarish excursions into another world where demands for perfect inputs met fundamentally unforgiving (and sometimes simply terrible) game design. Those are the games we’re going to look at today. ![]() Some are good, some are bad, but for one reason or another, these are the absolute hardest NES games ever made. The problem with Punch-Out!! is that every new set of fighters essentially bumps up the game’s difficulty setting by a couple of levels. That makes it nearly impossible for anyone to really learn the game at a reasonable pace. To make matters worse, this game basically treats your accomplishments with a level of spite typically only seen in house cats. By the time you reach the Mike Tyson fight, it assumes that you must be a literally perfect player. However, there’s no way to practice for Tyson’s punching pattern the first time around, and reaching him again makes you navigate such extreme levels of difficulty that “lesser” fighters can actually make you worse. It’s an absolutely devious piece of game design that leads you to believe the game is fairer than it really is. Konami eventually got Teenage Mutant Ninja Turtles right (which is a statement that really ages this era of gaming), but their debut effort is the reason many people don’t trust licensed games to this day. Teenage Mutant Ninja Turtles is a fundamentally poorly designed game. However, it uses excellent graphics, good music, and the strength of its developer’s name to cover its nearly impossible jumps, terrible resource system, and crippling framerate issues.īy the time most of us reached the infamous swimming level that required you to be accurate and fast in a game designed to offer neither of those concepts, we realized we’d been had. The rest of us never made it past the Technodrome. NES gamers eventually realized that most NES ports of arcade games were going to be a shell of their former selves that typically only retained the crushing difficulty, but Gauntlet abuses the privilege of forgiveness typically afforded to these titles. Ninja Gaiden III: The Ancient Ship of Doom There’s just no reason to play this punishing game, which is really a shame considering the other versions of this arcade classic are actually quite good. The debate over which Ninja Gaiden game is the toughest will undoubtedly continue, but Ninja Gaiden 3 earns its spot on this list by virtue of how punishing it is in comparison to its predecessors. Ninja Gaiden 3’s limited continue system, overwhelming number of constantly respawning enemies, and floaty jump controls essentially take away everything that you could have used in previous Ninja Gaiden games to gradually make your way through them. Sadly, the fact that Ninja Gaiden 3 offers so few illusions that you can eventually beat it makes it the least enjoyable entry in the original series for everyone but expert players. Yes, Contra was hard, but it was also a well-designed game that is rightfully remembered as an action classic. We were lucky to have Contra in our NES libraries. Some kids had to settle for Ikari Warriors. Like Contra, Ikari Warriors fills the screen with deadly projectiles ready to end your limited life pool in an instant. Unlike Contra, Ikari Warriors’ awful controls, worse graphics, and hidden threats mean that you’re never really sure why you’re dying. Incredibly, Ikari Warrior’s version of Contra’s cheat code doesn’t guarantee that you’ll be able to beat the game even if you somehow possess the patience and motivation to do so. ![]()
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